Operation Bounce House By Matt Dinniman, Narrated By Travis Baldree & Jeff Hays

Operation Bounce House shows readers that Matt Dinniman is far from a one-trick pony. His brilliant combination of humor, fast-paced storytelling, and characterization is just as well-suited to standard narrative as it is to the LitRPG genre where he built not only a name for himself, but a devoted and passionate fanbase.

To best describe this story to fans of existing pop culture science fiction, it’s as if John Scalzi spent a few weeks hanging out with Ernest Cline, before tackling his own variation of Ender’s Game by Orson Scott Card. And, just as one might expect from Scalzi, Dinniman focuses on telling the story from the perspective of the underdogs.

The colonists of New Sonora have overcome a lot in just a few generations after settling the new planet and building small communities across the surface of one of humanity’s new homes. After a devastating setback wipes out the first generation of children born on planet, the population came together to find a solution, and they’re only finally on the verge of growing beyond the verge of failure into a thriving civilization.

Still years away from the opportunity to begin reintegrating with Earth, the sudden appearance of war machines on the planet’s surface comes as a big surprise. But that’s nothing compared to what’s on the near horizon, as the relationship between New Sonora and the homeworld takes on a whole new dynamic. Operation Bounce House is just getting started, and without a miracle, Oliver Lewis, his sister, and their friends have no chance of surviving another week.

This is a book that’s full of heart with a bit of heartbreak, intense and interesting action, and as much humor and social commentary as one should expect if they’ve already spent some time crawling through the dungeons that Dinniman lovingly mapped out.

Generative Artificial Intelligence & Entitlement

It doesn’t take much analysis to conclude that the push by some people to accept Generative AI as a valid tool is rooted in a strange sense of entitlement. They act as if they deserve to be artists without doing the work required to be an artist. They talk as if all it takes to make someone an artist is the desire to have made art–sans the actual process of making it. They fixate on the product and ignore the process, brushing it all off as if the stages between idea and realization are irrelevant.

How do these people arrive at the erroneous conclusion that simply having an idea is the hard part, or the valuable aspect of artistry?

As near as I can tell, every artist I know has dozens of ideas popping into their heads daily. Most of these ideas are immediately dismissed. Some get a pin put in them, just in case they come back around. And a small minority get recorded or memorized for later evaluation. Of those that get recorded, a smaller number survive further evaluation and analysis. Sometimes an idea that seems good ends up feeling too derivative, less captivating than it initially seemed, or otherwise not worth pursuing. This leaves us with a minuscule number of ideas that reach conceptualization or outlining, and sometimes those turn into fully-realized creations.

That is the largest part of what it is to be an artist. We kill our darlings far more often than we breathe life into them, and sometimes they don’t get culled until we’ve dedicated substantial time to the process of bringing them to life.

The idea isn’t the hard part; it’s transforming that idea into something worth the time, effort, and bandwidth that is challenging. It’s the research, writing, rewriting, and polishing that takes the most time.

Are all of these Generative AI advocates really so solipsistic that they believe they are the only ones who have artistic ideas? Or is it that they aren’t like the artists I know, and ideas rarely (if ever) come to them, leading them to believe that simply having an idea makes them special?

Are there other careers or hobbies about which people feel entitled to participate?

Do they look at physicists, chemists, physicians, pilots, attorneys, sculptors, woodworkers, and others, the whole time thinking they’re entitled to be one of them too? I can’t even begin to wrap my head around looking at people in most professions and sincerely thinking, “I should be able to do what they’re doing without any of the study, practice, and effort.” None of it comes without work. I don’t care if it’s a teacher, a custodian, or the person jockeying a register at a fast food establishment; they don’t get to wave a magic wand or type in some magic words to get where they are.

What is it about artistic pursuits like music, literature, and the visual arts that have so many people believing they deserve to enjoy the outcomes without any of the effort and time involved?

This isn’t remotely similar to digital cameras and editing replacing film-loaded cameras and dark rooms, or machines taking over where sweatshop labor used to be the standard. Yes, some people lost their jobs due to technological changes, as various specializations became obsolete. But new careers emerged, and many of the same skills translated into the new environments. Photographers still had to know how to take photos (framing and composition, lighting, shutter speed, and so on) and learn to apply what they knew to digital processing of their photos. Machines that replaced sweatshop workers and manual laborers still needed designs and plans to work from. They still required maintenance and quality assurance, and the most skilled workers often still had related work to do, with some new technology involved.

Generative AI is not the same as Analytical or Assistive AI applications, such as search algorithms, spell check, speech-to-text, and other things we take for granted in everyday life. Those are tools that do little more than simplify and streamline certain processes. They don’t replace the human at the core of the creative process.

Pretending that Generative AI is just another tool is like saying that Michelangelo was a tool for the Catholic Church when he painted the Sistine Chapel. Commissioning a piece of art, whether it’s a sculpture or a digital painting, does not make you an artist. That remains the case, no matter how particular you are or how detailed your descriptions happen to be. The U.S. Supreme Court appears to share this perspective, refusing to hear a case arguing that one should be able to copyright the product of Generative AI.

All the arguments in favor of Generative AI are disingenuous. They fall apart under the most rudimentary scrutiny. This is especially true for the folks making the fatuous claim that opposing Generative AI is ableist. The best part about those arguments is that the people making them are the ones with an ableist perspective, infantilizing and patronizing disabled people by talking as if people with disabilities aren’t capable of creating art. Beethoven was deaf before he completed some of his most magnificent compositions, for fuck’s sake. And he’s far from the only example. People with disabilities of all kinds have been creating art for as long as we’ve been creating art, and they’ve been doing it well. These disingenuous assholes–never seemingly disabled themselves–want to pretend that Generative AI is some sort of great equalizer for disabled people.

The only equalizing taking place is pandering to those who don’t want to take the necessary time or exert the necessary effort, while enjoying instant gratification. I’ve heard several arguments in favor of Generative AI centered around people being too busy to sit down and write. Most of us are just as busy. Most authors work full-time jobs while they’re writing. Many of them have children to provide for and other responsibilities. It can take years to get from the first line to the conclusion of a book, even for people who have the luxury of writing as a career. Michael Crichton spent two decades writing Sphere and the better part of a decade writing Jurassic Park. This isn’t a new development. The Catcher in the Rye required a decade of work on the part of J. D. Salinger. Hell, it took me roughly 20 years to write my second novel, Innocence Ends. During these extended periods, what’s being written can undergo so many changes that the final product barely resembles what the author originally had in mind.

While entitlement may be the root cause for the use of Generative AI, it’s greed that keeps the corporations overextending themselves and overpromising all the way to the bank. They plan to take away an artist’s ability to profit from their art, while profiting from the use of Generative AI to produce shitty, lackluster facsimiles of art.

All of this, of course, ignores the theft of Intellectual Property by corporations that aggressively defend their own. It ignores the massive energy consumption of even seemingly innocuous tasks processed through Generative AI. It ignores the out-of-control spending on data centers that spike energy demand without paying proportionate costs, while draining water supplies and often poisoning the groundwater for the regions where the data centers are built.

Generative AI is not providing a net positive to our society or culture, and in the end, the only people who stand to benefit from it are those controlling the service.

Ex Machina (2014)

This review was originally written in July of 2015

Ex Machina starts off slow but remains compelling from the beginning through to the end, and it managed to prove itself to be easily the most well-written and well thought out story to touch on this subject matter.
Chappie was entertaining and sort of sweet, Age of Ultron was exciting, but Ex Machina was the best and most honest exploration of artificial or emergent intelligence I have witnessed on screen.
Everything from the introduction of Ava, through the process of getting to know her as she is put through a protean sort of Turing test by a gifted coder, to the intense and chilling (but somehow still understated) climax of the film is insanely captivating.
The interactions between the relatively naive Caleb (the programmer) and the erratic and controlling Nathan (his boss and the man who developed Ava) fluctuate between bizarre and somewhat friendly but with an ever present sort of tension that builds as the narrative continues.
The true star of the movie is Ava herself, portrayed by Alicia Vikander…and she most certainly shines in her role, showing that it might not be the best idea to strive for human emotional development and sexuality when working towards AI.
Elements of the movie definitely take a cue from Bladerunner…questions of identity, what it is to be human, and how far we might go in simulating humanity when creating a new form of life…in addition to exploring all too common human issues like insecurity, desire, and mistrust.
I want to say more. I want to discuss specific points in the narrative, but I don’t want to include any spoilers. I hope that you’ll see it for yourself. There is no doubt in my mind that this is one of the best science fiction movies I will see in a good long while, and I believe you will feel the same if you take the time to watch it.

Summer Frost by Blake Crouch: Narrated by Rosa Salazar

Summer Frost is not treading entirely new ground, building up to a predictable outcome as it does…but it’s not the novelty of the tale that makes it worthy, it’s the quality of the storyteller. Blake Crouch is quite the storyteller.
Riley makes for a captivating protagonist as she works to assist the world’s first truly emergent intelligence reach and further maximize its potential. It’s appropriate, in a sense, that the AI’s name is Max (short for Maxine, the NPC within a VR game, the AI unexpectedly grew from).
It’s a sad tale of being too close to a problem to see that there’s a problem at all. In this case, the problem is that Riley has projected altogether too many human characteristics onto something that is far beyond human. Blinded by an affection that falls somewhere into a nebulous space of mother and child…or lover and object of obsession. We are helpless to do anything, hoping that we’re wrong, as the story races to the inevitable conclusion…but knowing, deep inside that there’s no other conclusion available.
The narration from Rosa Salazar is as spectacular as most of the narration has been for the installments of the Forward Collection. She lulls us into a sense of near-complacency that allows us to feel almost as taken off-guard as Riley ultimately is.